Primary StarCAVE contributor Jurgen Schulze demonstrates the cave’s simulator program. The virtual reality room is currently in its third, most advanced incarnation, with five walls and 15 screens.

While engaged in the simulation, viewers also wear a visor fitted with a tracking system on top, allowing the CAVE to monitor the locations of those engaged in the simulation at all times and to adjust the visualizations accordingly. When viewing a building, for example, the viewer is able to circle it freely and even experience the feeling of moving through it.

StarCAVE has proved particularly useful in the study of proteins. Inside the CAVE, scientists can maneuver proteins so as to view them from their preferred angle. Viewers can choose to not only rotate the proteins, but view them from either inside (where one can see individual chains) or outside (a colorful, lumpy sphere with divots where surface proteins are located).

In addition, each chain is color-coded, allowing scientists to discern between several distinct proteins.

The viewer controls his or her visualization experience with a joystick. When viewing images in 3D, the joystick projects a purple “wand,” which resembles a lightsaber out of “Star Wars” and is used to select and move images for research purposes, moving easily and rapidly around the screen in response to the direction of the viewer’.

The StarCAVE is being used for medical, biological, and archaeological visualizations.

“We can display CT and MRI scans, as well as confocal images, using biological statistics,” Schulze said.

The team has also worked with UCSD archaeology professor Tom Levy in order to visualize ancient excavation sites in Jordan, Schulze said.
CAVE (CaveAutomatic Virtual Environment) technology has been used for virtual reality simulations since 1991, when the first CAVE was constructed by a group led by Tom DeFanti, who is currently the director of visualization at Cal-(IT)2. StarCAVE, built by the UCSD division of Cal-(IT)2, represents the third-generation model of this technology.

The StarCAVE project took less than $1 million to complete.

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